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v1.0.0.1 latest
Free Mod
Deep Tillage: No Weeds After Sowing
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This server-side gameplay modification prevents weeds from appearing after sowing on fields with the Cultivated ground state. It uses the game’s native field-state system and removes the weeds normally created at sowing wherever the field has been left in the Cultivated state.
It works with any tool that leaves this ground state, such as a subsoiler or a cultivator in deep working mode. Fields with the Stubble cultivated state remain unchanged, matching the game’s original distinction. The field state is handled automatically when saving and loading.
Compatible with Precision Farming and designed for multiplayer use. The modification must be installed on the server or host, while clients require no additional installation to see the effect.
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